Showing posts with label
Design Pillars
.
Show all posts
Showing posts with label
Design Pillars
.
Show all posts
Tuesday, April 20, 2021
Podcast: Side Quest - Game Design Approaches
Chandler dives into an overview of different game design approaches while working on The Mapper.
Show Notes:
-
Designing games for Game Designers
-
An introduction to Situational Game Design
-
ThursDev: Game Design Pillars - Better design through definition and restriction
-
Rational Game Design
-
The Mapper V2 itch.io page
-
Transcript
Follow us :
Devon
Tom
Chandler
Older Posts
Home
Subscribe to:
Posts (Atom)