Today we continue our talk about Subnautica, a game we can't get enough of. You can find the game here.
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Today we continue our talk about Subnautica, a game we can't get enough of. You can find the game here.
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Today Chandler talks about doing pre-production on games. He then talks about applying it to his own designs.
Cursed Problems in Game Design
The Legend of Zelda: A Link to the Past
Today we start our talk about Subnautica, a game about swimming and surviving on a hostile world. You can find the game here.
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Today Chandler gives his impressions of Carrion, a new game by Phobia Game Studio. You can find the game here.
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Today we talk about The Dig, an adventure game that almost didn't make it. You can find the game here or here.
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