Today Chandler talks about progress on his prototype and problems getting feedback on games.
Show Notes:
The Mapper Prototype Windows Build
International Game Developers Association
Today Chandler talks about progress on his prototype and problems getting feedback on games.
The Mapper Prototype Windows Build
International Game Developers Association
Today we continue our talk about Subnautica, a game we can't get enough of. You can find the game here.
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Today Chandler talks about doing pre-production on games. He then talks about applying it to his own designs.
Cursed Problems in Game Design
The Legend of Zelda: A Link to the Past
Today we start our talk about Subnautica, a game about swimming and surviving on a hostile world. You can find the game here.
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Today Chandler gives his impressions of Carrion, a new game by Phobia Game Studio. You can find the game here.
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Today we talk about The Dig, an adventure game that almost didn't make it. You can find the game here or here.
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