Chandler talks about crunch and why it's not a good thing on projects.
Tuesday, November 2, 2021
Podcast: Side Quest - The Dreaded Crunch
Monday, October 4, 2021
Podcast: Side Quest - Looking at Motivation
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Show Notes:
Thursday, September 2, 2021
Podcast: Side Quest - Giving Feedback
Chandler looks at how to give feedback to others when play testing other games.
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Tuesday, August 3, 2021
Podcast: Event[0]
We're talking with Kaizen in the chatbot game, Event[0]. You can check out the game here.
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Show Notes:
Sunday, July 4, 2021
Podcast: Side Quest - Applying Definitions to CartograTour
Chandler examines his game using the new definition that he created in the last side quest.
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Show Notes
Wednesday, June 16, 2021
Podcast: Side Quest - What is a Casual Game?
Wednesday, June 2, 2021
Podcast: Phasmophobia
We're talking about our favorite spoop-tacular game, Phasmophobia. You can check out the game here.
Show Notes:
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Sunday, May 2, 2021
Podcast: Shivers
We're touring a haunted museum in Shivers, the point and click adventure game. You, too, can experience it here.
Show Notes:
Adventure Classic Gaming Shivers Review
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Tuesday, April 20, 2021
Podcast: Side Quest - Game Design Approaches
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Friday, April 2, 2021
Podcast: Forza Horizon 4
Our April Fools episode turned into a full episode on Forza Horizon 4, the open world racing game. You can find it here!
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Show Notes:
- What Is Operant Conditioning and How Does It Work?
Tuesday, March 16, 2021
Podcast: Side Quest - Innovating vs Polishing
Today, Chandler talks about innovating versus polishing and uses examples from review episodes.
Show Notes:
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Tuesday, March 2, 2021
Podcast: My Summer Car
Hold onto your butts! We're talking about My Summer Car, the survival mechanic simulator. You can find it here!
Note: There was an issue with Tom's audio that we didn't catch until after we recorded.
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Show Notes:
Thursday, February 18, 2021
Podcast: Side Quest - Making Unique Feeling Games
Today Chandler talks about how he approaches making unique feeling games. He also talks about progress on The Mapper. You can find his latest prototype here.
Show Notes:
GameTek Classic: The Rule of One
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Tuesday, February 2, 2021
Podcast: Stars Die
Saturday, January 16, 2021
Podcast: Season 1 Retrospective
Today we look back on our first year(ish) of talking about games and what we've played over it. You can find our lists in the show notes.
Show Notes:
- Headliner and Headliner:NoviNews
- Beneath a Steel Sky
- Lure of the Temptress
- Myst
- Rise of the Dragon
- Untitled Goose Game
- Donut County
- Thomas Was Alone
- The Dig
- Subnautica
- Part 1
- Part 2
- Part 3
- The Dagger of Amon Ra
- Majesty
Impressions:
- Carrion
Side Quests:
- Pre-Production
- Feedback Issues
- The Case for Game Jams
Devon's list:
Finished:
- Abzu
- Beyond Blue
- Majesty
- Shivers & Shivers II: Harvest of Souls
- Stars Die
- Subnautica
Honorable Mentions:
- Deus Ex: Mankind Divided
- Star Wars Jedi: Fallen Order
- Alan Wake
- Control
- The Elder Scrolls III: Morrowind
Chandler's List:
Comfort Food:
- Legend of Zelda: Breath of the Wild
- Mario Kart 8
- Spelunky II
- Majesty
- Battletech
- No Mans Sky
- 7 Days to Die
- Project Zomboid
Surprises:
- Hardspace: Shipbreaker
- Carrion
- Crawl
- Littlewood
- Untitled Goose Game
- Stars Die
- Rise of the Dragon
Disappointments:
- Elite Dangerous
- Starlink: Battle for Atlas
Tom's List:
Social Comfort Food:
- Crossout
- Forza Horizon 4
- Hardspace: Shipbreaker
- BeamNG.drive
- The Sims 4
- Jackbox Party Pack 2
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Saturday, January 2, 2021
Podcast: Majesty
Today we fawn over one of our favorite games, Majesty. You can find this old gem here.
Show Notes:
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