The Adventure Mechanics

Tuesday, April 20, 2021

Podcast: Side Quest - Game Design Approaches

Chandler dives into an overview of different game design approaches while working on The Mapper.

Show Notes:

- Designing games for Game Designers
- An introduction to Situational Game Design
- ThursDev: Game Design Pillars - Better design through definition and restriction
- Rational Game Design
- The Mapper V2 itch.io page
- Transcript 

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Devon
Tom
Chandler

Posted by JC at 11:00 AM No comments:
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Labels: Adventure, Design Pillars, Rational Game Design, Side Quest, Situational Game Design, The Mapper, Transactional Game Design

Friday, April 2, 2021

Podcast: Forza Horizon 4


Our April Fools episode turned into a full episode on Forza Horizon 4, the open world racing game. You can find it here!



Follow us : 

Devon

Tom

Chandler

Show Notes:

- What Is Operant Conditioning and How Does It Work?

- The History of Racing Games Pt. 1: The Arcade Years - Past Gas #60
Posted by JC at 11:00 AM No comments:
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Labels: Forza Horizon 4, Operant Conditioning, Racing, Skinner Box, Video Games
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